| 1 | import type * as runtime from "@cloudflare/workers-types"; |
| 2 | import * as Effect from "effect/Effect"; |
| 3 | import * as Binding from "../../Binding.ts"; |
| 4 | import type { Index } from "./VectorizeIndex.ts"; |
| 5 | |
| 6 | /** |
| 7 | * Bind a {@link Index} to a Worker and obtain the Effect-native Vectorize |
| 8 | * client (`describe`, `query`, `upsert`, …). |
| 9 | * |
| 10 | * `SearchIndex` is a single identifier that is simultaneously the binding's |
| 11 | * Context tag, its type, and the callable — |
| 12 | * `yield* Cloudflare.Vectorize.SearchIndex(index)`. |
| 13 | * |
| 14 | * **Example:** Querying an index inside a Worker |
| 15 | * ```typescript |
| 16 | * const vec = yield* Cloudflare.Vectorize.SearchIndex(MyIndex); |
| 17 | * const matches = yield* vec.query([0.1, 0.2, 0.3], { topK: 5 }); |
| 18 | * ``` |
| 19 | * |
| 20 | * @binding |
| 21 | * @product Vectorize |
| 22 | * @category AI |
| 23 | */ |
| 24 | export interface SearchIndex extends Binding.Service< |
| 25 | SearchIndex, |
| 26 | "Cloudflare.Vectorize.SearchIndex", |
| 27 | (index: Index) => Effect.Effect<SearchIndexClient> |
| 28 | > {} |
| 29 | |
| 30 | export const SearchIndex = Binding.Service<SearchIndex>( |
| 31 | "Cloudflare.Vectorize.SearchIndex", |
| 32 | ); |
| 33 | |
| 34 | export interface SearchIndexClient { |
| 35 | /** |
| 36 | * An Effect that resolves to the raw underlying Cloudflare Vectorize |
| 37 | * binding. Use this for direct access not covered by the helpers below. |
| 38 | */ |
| 39 | raw: Effect.Effect<runtime.Vectorize>; |
| 40 | /** Get information about the bound index (dimensions, vector count). */ |
| 41 | describe: () => Effect.Effect<runtime.VectorizeIndexInfo>; |
| 42 | /** Find the nearest neighbors of `vector`. */ |
| 43 | query: ( |
| 44 | vector: runtime.VectorFloatArray | number[], |
| 45 | options?: runtime.VectorizeQueryOptions, |
| 46 | ) => Effect.Effect<runtime.VectorizeMatches>; |
| 47 | /** Find the nearest neighbors of an existing vector by its id. */ |
| 48 | queryById: ( |
| 49 | vectorId: string, |
| 50 | options?: runtime.VectorizeQueryOptions, |
| 51 | ) => Effect.Effect<runtime.VectorizeMatches>; |
| 52 | /** Insert vectors. Throws if any provided id already exists. */ |
| 53 | insert: ( |
| 54 | vectors: runtime.VectorizeVector[], |
| 55 | ) => Effect.Effect<runtime.VectorizeAsyncMutation>; |
| 56 | /** Upsert vectors, replacing any existing vectors with matching ids. */ |
| 57 | upsert: ( |
| 58 | vectors: runtime.VectorizeVector[], |
| 59 | ) => Effect.Effect<runtime.VectorizeAsyncMutation>; |
| 60 | /** Delete vectors by id. */ |
| 61 | deleteByIds: (ids: string[]) => Effect.Effect<runtime.VectorizeAsyncMutation>; |
| 62 | /** Fetch vectors by id. */ |
| 63 | getByIds: (ids: string[]) => Effect.Effect<runtime.VectorizeVector[]>; |
| 64 | } |